Help
Command help
Clockwise face turns (R
ight, U
p, L
eft, D
own, F
ront, and B
ack):
R
U
L
D
F
B
- case sensitive!
Counterclockwise right face turn:
R'
- and likewise using
'
for other faces
180 degree right face turn:
R2
- and likewise with
2
Whole cube rotations:
x
y
z
x
rotates in theR
face direction,y
inU
, andz
inF
More help
Middle-layer slice turns:
M
inL
directionE
inD
S
inF
Two-layer turns:
r
,u
,l
,d
,f
,b
Rubik’s algorithms
This game is almost impossible to play without a physical cube in front of you to aid in muscle memory. For help, here are some algorithms that can be copy-pasted into gameplay.
First layer
If you don’t know these algorithms, you’re gonna have a bad time. Maybe start here.
Middle layer
Middle layer step, moving an edge piece from the top to the middle:
Upper-left to front-right:
R U' R' U' F' U F
Upper-right to front-left:
L' U L U F U' F'
Top layer
Top step, top edge orientation:
F R U R' U' R U R' U' F'
Top step, top edge permutation (repeat as necessary then follow by a final U
):
R U R' U R U2 R'
Top step, top corner permutation:
U R U' L' U R' U' L
Top step, top corner orientation:
R' D' R D